11 hard skills or competencies (industry competencies) for Biomedical Engineer I
Skill definition-Applying analytic principles and methods to identify the properties and state of a system, device, or mechanism.
Level 1 Behaviors
(General Familiarity)
Identifies tools and methods used in engineering analysis for remote systems.
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Level 2 Behaviors
(Light Experience)
Records information on product issues to help in the overall engineering analysis.
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Level 3 Behaviors
(Moderate Experience)
Performs structural analysis of projects or processes to uphold high engineering standards.
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Level 4 Behaviors
(Extensive Experience)
Drives effective engineering analysis to deliver business value and best solutions.
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Level 5 Behaviors
(Mastery)
Leads cost reduction ideas through complex engineering analysis during the product life cycle.
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Skill definition-Identifying and analyzing the causes of issues to reduce recurrence using problem-solving techniques.
Level 1 Behaviors
(General Familiarity)
Explains the significant steps and processes for conducting root cause analysis.
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Level 2 Behaviors
(Light Experience)
Reports the root cause analysis results to stakeholders to prevent future risks.
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Level 3 Behaviors
(Moderate Experience)
Initiates test incident report for machine breakdown and proposes corrective action plans if required.
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Level 4 Behaviors
(Extensive Experience)
Promotes the use of advanced tools to drive root cause analysis and corrective actions.
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Level 5 Behaviors
(Mastery)
Implements continuous improvement plans through practical root cause analysis and corrective action processes.
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1 general skill or competency (Job family competency) for Biomedical Engineer I
Skill definition-Executing logic to facilitate computing operations and functionality in one or more languages.
Level 1 Behaviors
(General Familiarity)
Cites the process of debugging computer programming codes.
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Level 2 Behaviors
(Light Experience)
Conducts regular audits to identify program inefficiencies and suggests ways to improve the issues.
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Level 3 Behaviors
(Moderate Experience)
Determines the needs of other teams and devises ways to address them through programming.
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Level 4 Behaviors
(Extensive Experience)
Conducts walkthroughs and monitors the quality of the development activities.
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Level 5 Behaviors
(Mastery)
Creates contingency plans for potential problems that could emerge in a programming environment.
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7 soft skills or competencies (core competencies) for Biomedical Engineer I
Skill definition-Demonstrating thorough knowledge of the industry's value chain, business, issues, trends, etc., and the ability to apply them appropriately.
Level 1 Behaviors
(General Familiarity)
Cites critical statistics regarding the industry's size and influence.
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Level 2 Behaviors
(Light Experience)
Compares the operations of own department and function to the industry best practices.
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Level 3 Behaviors
(Moderate Experience)
Communicates industry and market trends affecting business operations to internal stakeholders.
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Level 4 Behaviors
(Extensive Experience)
Anticipates client needs using business and industry expertise to maximize competitive advantage.
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Level 5 Behaviors
(Mastery)
Contributes to industry association white papers, standards, and regulations.
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Skill definition-Gathering, organizing, and analyzing information to identify the root cause of organizational problems and develop alternative solutions accordingly.
Level 1 Behaviors
(General Familiarity)
Clarifies the differences between analytical thinking and critical thinking.
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Level 2 Behaviors
(Light Experience)
Analyzes the importance of the problem and determines the key points to solve it.
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Level 3 Behaviors
(Moderate Experience)
Applies various theories, concepts, or analytical tools to analyze complex problems.
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Level 4 Behaviors
(Extensive Experience)
Anticipates and develops comprehensive solutions to reduce potential obstacles, challenges, and risks.
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Level 5 Behaviors
(Mastery)
Champions advanced methodologies and approaches, such as design thinking, for creative problem-solving.
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Summary of Biomedical Engineer I skills and competencies
There are 11 hard skills for Biomedical Engineer I, Engineering Analysis, Root Cause Analysis, Feasibility Study, etc.
1 general skills for Biomedical Engineer I, Programming.
7 soft skills for Biomedical Engineer I, Industry Knowledge, Analytical Thinking, Innovation, etc.
While the list totals 19 distinct skills, it's important to note that not all are required to be mastered to the same degree. Some skills may only need a basic understanding, whereas others demand a higher level of expertise.
For instance, as a Biomedical Engineer I, he or she needs to be proficient in Industry Knowledge, be proficient in Analytical Thinking, and be proficient in Innovation.